Well, at least for the basics. In Total there are going to be 10 DESIRES (more DESIRES may come later)
I am super happy to tell that 9 of 10 are already implemented.
The intense of the desires is as follow:
- <= 25 none
- > 25 light
- > 40 normal
- > 60 strong
- >75 critical
- >90 hypercritcal
- = 100 MAX
However, these are just the periodic events. Furthermore there are going to be specific or surprising events that are not yet included.
For example: If a person reaches
MAX Thirst > NPC dies
MAX Lovesick > NPC vomits
MAX Tired > NPC sit down on the ground
MAX Hunger> NPC desires (e.g. tired, lovesick) will increase faster
So far so good. But what happens when a NPC reaches MAX Hunger and MAX Lovesick at the same time? 😛
Now you can imagine multiple combinations that will make this entire game so much fun and entertaining to observe!
Also not included are events like finding a dead body, going to class, going to club, going home and sleep etc.
The biggest challenge and puzzle at the moment is where it is going to take place. I mean, I don’t think the current approach with different scenes is good. Therefore there will be very likely a much smaller map.